A Podcast for Tabletop RPG Dungeon Masters and Players.

Ep97: Adding Inspiration to Your Game

Do you find yourself wanting to encourage certain behaviors in players?  Whether it’s roleplaying, heroics, or something different adding the Inspiration optional rule to your game may be just what you’re looking for.  Join us as John and Danielle talk through on the episode requested by listener Ryan Ross!  We talk about some of the…
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Ep96: Running Games for Large Groups (Part 2)

Part 2 is here!  If you were waiting for the second half of our episode on running games for large groups, this is it!  Join Danielle, John, and Robert as they continue the discussion and touch on skill checks, combat, and more for large parties at the table.  Also learn why Danielle is a monster…
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Ep95: Running Games for Large Groups (Part 1)

Our episode about running games for large groups was so large we had to split it into two parts!  In the first part of this discussion, Robert Spann joins John and Danielle to talk about whether you really need to have such a large group and some tips and tricks to keep players engaged if…
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Ep94: Running Heists

Heists can be a great way to add a sense of intrigue.  But how do you add them to your game in a meaningful way?  And how do you do so without it ending up being “the rogue show”.  John and Danielle talk about working backwards from the objective to plan out a heist adventure…
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Ep93: Helping New Players Choose a Class

Join us as John and Danielle discuss this topic that was suggested by listener Robert Spann! If you’re getting new players to your table, they probably don’t know or understand the differences between the various classes that they can choose from.  In this episode, we discuss different strategies and techniques to help players settle on…
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Ep92: Ending the Game

At some point you may need to end your campaign.  Maybe you’ve come to the logical conclusion of the story for these characters, maybe people are needing to move away.  Whatever the reason, how you end your game can have a big impact on how people look back on the game and you as a…
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Ep91: Laws and Morality

If you think about the world that your characters are moving through, there is probably some sort of legal structure that says what is allowed and what’s not allowed. Within communities of the world there may be a moral structure that is in line with or counter to the laws of the land.  In this…
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Ep90: Running Large Scale Battles Part 2

In part 2 of our Running Large Scale Combat episodes we continue the conversation digging deeper into what happens when the party members take on leadership roles in the military.  Join us as John and Danielle further explore this topic! Got an idea for a future episode?  We’d love to hear it!  Go to https://becomingDM.com/ideas…
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Ep89: Running Large-Scale Combat

Are there large armies clashing in your world? If so, then eventually you may have the party getting involved with fighting them, so knowing how to run large scale combat is a useful skill for DMs.  In this episode of becomingDM, John and Danielle talk about some options for how to run large scale combat…
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Ep88: Running Theater of the Mind Combat

Sometimes you don’t have time to create a map for your combat encounters.  Sometimes the players do something unexpected and get into a fight that you weren’t prepared to put on the table in front of you.  Sometimes you just don’t have enough space to run the combat that you would like with minis and…
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