A Podcast for Tabletop RPG Dungeon Masters and Players.

Ep28: Dealing With: Rogues

They’re always sneaking up on the enemies and sneak attacking them!  How do you hide in the middle of combat?  What exactly does uncanny dodge do? If you have a rogue in your game, chances are that you may have said one of these things at this point.  In this episode of becomingDM, John and…
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Ep27: When Characters Die

If you run role-playing games long enough, you will eventually experience the death of one of the characters in the game.  Whether it’s intentional when a player is leaving the game or the result of bad luck on rolls or just simple stupid mistakes, death always brings the question to your game of, “what’s next?” …
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Ep26: Low and No Magic Campaigns

Have you gotten tired of magic always coming to the rescue of your players?  Maybe you just want less magic in your campaign because Joe always tries to get a +5 battle axe of head severing.  Whatever the reason, running a low or no magic campaign can be a way to change up things from…
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Ep25: Running a Halloween Themed Game

It’s that time of year!  With Halloween right around the corner, a lot of DMs are thinking about running Halloween themed or horror games.  But where does an enterprising DM start?  Have no fear, in the first episode after returning from a break John and Felicia talk about the different kinds of games that you…
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Ep24: Dealing With DM Imposter Syndrome

You’ve just wrapped up a session of you’re favorite role playing game and you start feeling a sensation of dread. “Did the players have fun?  Was my story even interesting?  They probably thought that I don’t know what I’m doing because I don’t know the rules as well as some of the players”.  If you’re…
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Ep23: My Favorite Monster Part 2

Looking for new monsters to try out in your game?  Or maybe you’ve got that perfect monster and don’t know quite the way to use it to make an interesting or challenging scenario for your players.  In the latest installment of our every-so-often series, My Favorite Monster, John and Felicia are talking a whole new…
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Ep22: Critical Successes and Failures

Critical success and critical failures can make your favorite role playing game more exciting or nerve wracking, but what does it actually mean to have a critical success or critical failure.  In this episode of becomingDM, John and Felicia talk about rolling nat 20s and nat 1s, what the rules say about them as well…
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Ep21: Skills Clarification

Do you know the difference between the acrobatics and athletics skills?  What about survival and nature?  How about bluff and diplomacy?  In this episode of becomingDM, John and Felicia talk about skills that may give DMs some trouble when trying to determine what’s best to use in a given situation.  They will go over the…
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Ep20: Options for Setting the Scene

Combat and exploration is a big part of running a tabletop role playing game, so carefully considering how you set the scene for those situations can determine how invested your players are in the game.  In this episode of becomingDM, John and Felicia talk about the four main options for setting the scene in your…
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Ep19: Making Travel Interesting

Whether you’re running a game of political intrigue or an epic hack n slash campaign, sometimes traveling between points A and B can fall a bit flat.  Sure, everyone wants to keep the story going, but sometimes having the story broken up by unexpected trips during travel can make the game that enjoyable. In this…
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